What quite content does Oculus really need?

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  What quite content does Oculus really need? Whenever an industry promotes a replacement entertainment platform — colour television , the VCR, Blu-ray, VR — it faces an equivalent classic quandary. Consumers won't invest during a new system unless there's great content available for it. Meanwhile, great independent content producers won't make that material until the platform features a lot of users. So how do initial platform creators like Oculus get that content to start with? They buy it. They buy it by building internal content studios, by buying already-successful studios (as Oculus did in November by acquiring the maker of Beat Saber), and by directly paying, subsidizing and assisting outside developers to form what they hope is compelling, platform-defining content. Modern VR's top consumer category has been games. So when Facebook hires a seasoned game executive like Mike Verdu to run its overall AR/VR content operation, what the corporate is basically saying i...

How Will Oculus Quest Benefit Us?


How Will Oculus Quest Benefit Us?


Virtual reality, as a technology, is uniquely suited to assist with numerous challenges people are experiencing while staying inside. Are you tired of your surroundings? Go anywhere else within the world with the Wander app. Feeling claustrophobic thanks to the tiny size of your room or apartment? Trick your brain into thinking you’re within the middle of a brand-new, wide-open space. Feeling socially isolated because you can’t be around people you don’t live with?

There are many social experiences that make it easy to attach with people to observe movie or play games together. There are VR coloring books that permit you stray in your creation as you’re coloring it, and exercise apps that assist you keep fit, with an upcoming service that appears like it’s aiming at a Peloton-style experience.

The Quest doesn’t need a quick computer, since it’s a transportable , self-contained VR system, although you'll use a USB-C cable to attach it to any gaming PC if you’d wish to try more graphically intense games, including Half-Life: Alyx.


Hardware is being sold at the quality retail price from time-to-time as shipments are available , but those supplies are gobbled up by scalpers and curious fans with little more to try to to than continually sign up on supply through the traditional channels. Finding, and buying, the hardware at its actual price is simply about impossible for many folks immediately .

Our current situation, during which we’re affected by boredom and stress in equal doses, is that the kind of climate during which VR can and will flourish, but the disruption within the supply chain means Facebook likely won’t be ready to catch up with demand for a few time. Finding Virtual Reality hardware was proving difficult even before the pandemic, in fact.



Recent events have only made things worse, and it’s not just impacting Facebook. The hardware that might help make our time reception a minimum of a touch more tolerable is nearly always sold out across the board, as are things like jigsaw puzzles and board games. The ny Times has reported on how our spending habits have changed during lockdown, with most sectors losing sales, but gaming and streaming services surging in popularity. Video games, and hardware just like the Oculus Quest, are obvious band-aids to place over the mental wounds of loneliness and isolation.

But while companies like Nintendo will rally and do fine no matter shortages immediately , computer game has had a rockier path to mainstream acceptance and profitability for developers. this is often a golden opportunity to point out people what VR can do, during a way that helps them get through what's likely to be a flash that defines the generation that lived through it.

The Quest, and other VR headsets, have the potential to assist us relieve our boredom, keep our bodies in shape, and keep us connected to those we care about when doing those things physically invites huge risks to our health.


The question of why we'd like VR has been given a solution , albeit that answer is so devastating in numerous other ways. once we can’t leave the house so as to stay the population safe, a comparatively affordable technology that's ready to seemingly transport us to someplace novel, someplace fun and distracting, while ensuring we still move and stay in some quite shape? how to satisfy up with others that feels more “real” than a video call? It looks like the right solution to numerous of our challenges ... if you'll buy one.

There’s no easy solution which will get more hardware on store shelves, and costs will likely still rise as quarantine continues and other people become more desperate for a completely unique sort of entertainment that does quite give them something else to observe on their TV or computer.

Virtual reality’s time is now, but without the required supply? the instant may pass without Facebook, or other VR companies, ready to cash in of the surging demand.

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